These Bones

  • Archive
  • RSS
View Separately

(via fantasyorfiction)

  • 3 weeks ago > jadesalt-deactivated20111031
  • 13872
  • Permalink
  • Share
    Tweet
View Separately

(via fantasyorfiction)

Source: wimpydrawings

  • 1 month ago > wimpydrawings
  • 70844
  • Permalink
  • Share
    Tweet
View Separately

(via fantasyorfiction)

Source: illative

  • 1 month ago > illative
  • 76893
  • Permalink
  • Share
    Tweet
View Separately

(via fantasyorfiction)

  • 1 month ago > jadesalt-deactivated20111031
  • 13872
  • Permalink
  • Share
    Tweet

(via grenadeinagarden)

Source: dizzysmile

  • 1 month ago > dizzysmile
  • 54981
  • Permalink
  • Share
    Tweet
Pop-upView Separately

(via twistedhopes)

Source: 365thoughts

  • 1 month ago > 365thoughts
  • 165929
  • Permalink
  • Share
    Tweet
View Separately

(via fantasyorfiction)

Source: jayceeinvincible

  • 2 months ago > jayceeinvincible
  • 7304
  • Permalink
  • Share
    Tweet

Assassin’s Creed Gives Hollywood The Middle Finger

medialoaf:

This is probably one of my favorite news stories in recent times. It seems tons of studios and Hollywood agents are up in arms over how Ubisoft handled selling the rights for the Assassin’s Creed movie. To make a long story short, Ubisoft wouldn’t allow anyone to develop or distribute the film unless they were able to maintain nearly complete control over everything. The deal that finally came to be with Sony gives Ubisoft approval over budget, script, casting and release date. Many studios, including Spielberg’s Dreamworks, Universal and Warner Bros, turned down the project for this exact reason. I personally think that this is spectacular. Ubisoft is not a company of morons, they make multi-million dollar games and let’s face it, the stories out of videogames these days are on a whole other level when compared to most films. Yes, I know the studios do much more than work with story, but it’s also the studios that decide the film needs to reach the dreaded “wider audience.” I like to picture it going something like this:

Ubisoft: So in this scene, Ezio is finally going to slowly come out of his cover and approach his target head on fully knowing that he can’t make it out alive. As the guards close in around him, he gives “the signal” and his assassin brothers rain in from the rooftops and the scene is a bloodbath ending with Ezio having a one on one with his target!

Studio: Hmmm I like that, but is there anyway we can market this to the age group of 8-12? Aha! Instead of a league of assassins, why don’t we give Ezio some cooky partners. He could have a fat assassin who’s gas knocks out guards. Maybe one who’s hidden blade could always misfire and shoot out whoopee cushions or Silly String! We’ll sell so much merchandise!!!… wait, wait, wait… how do you feel about an animated sidekick?!?

Read some of the hilariously furious comments from different studio execs after the jump… 

Read More

<33333

Source: medialoaf

  • 2 months ago > medialoaf
  • 1420
  • Permalink
  • Share
    Tweet

GIF dialogue at Assassin’s Creed II beginning:

lady-auditore-da-firenze:



haha, lol xD

Best part of AC2. :)

(via otagirl)

Source: lady-auditore-da-firenze

  • 2 months ago > otagirl
  • 131
  • Permalink
  • Share
    Tweet
I lol&#8217;d heartily.
View Separately

I lol’d heartily.

Source: shmoo180

  • 2 months ago > shmoo180
  • 48
  • Permalink
  • Share
    Tweet
← Newer • Older →
Page 1 of 4

About

Avatar Amelia Bones, 16, Gryffindor, Terribly single.

She tends to stay quiet, preferring to watch the madness until she wants a part in it. She has no crushes, and no sense of worry. She takes care of her friends and smokes. When she's the sober one, she remembers everything and regrets nothing. Her favorite thing to do besides girly thing is bother Walden McNair. Although she wishes he would figure out it was just for fun and not take it so seriously.
  • RSS
  • Random
  • Archive
  • Mobile

Effector Theme by Carlo Franco.

Powered by Tumblr